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  4. Phasmophobia
Phasmophobia logo
Media & Entertainment

Who Owns Phasmophobia?

Phasmophobia is owned by Kinetic Games Limited, a privately held British indie game studio founded in 2020 by Daniel Knight in Southampton, United Kingdom. Kinetic Games developed and self-publishes the game. Knight owns 75 to 100 percent of the company's shares and serves as CEO and game director. The studio employs approximately 43 people as of 2026.

Parent Company

Kinetic Games

Founded

2020

Status

Private

Headquarters

Southampton, Hampshire, United Kingdom

mid rangemass marketGlobal

Who Owns Phasmophobia?

  • Parent Company: Kinetic Games
  • Ownership Type: Wholly owned
  • Company Type: Privately Held
BrandParent CompanyOwnership Type
PhasmophobiaKinetic GamesWholly owned

History of Phasmophobia

  • Founded: 2020
  • Founders: Daniel Knight

Daniel Knight began developing the game that would become Phasmophobia as early as 2018, under the working title Spectrophobia. The earliest available changelog for the game in early alpha dates to December 2019. On March 3, 2020, Knight renamed the game to Phasmophobia and the company to Kinetic Games. The Steam page launched in March 2020, followed by an announcement trailer three months later that revealed VR support and an early access release date.

Phasmophobia launched on Steam Early Access on September 18, 2020, priced at $14. The game was initially developed by Knight alone. It is a 4-player co-op psychological horror game where players act as paranormal investigators entering haunted locations to gather evidence and identify the type of ghost present. The game supported VR from launch, which was unusual for an indie horror title and contributed to its early attention.

The game experienced rapid commercial success. Within weeks of launch, Phasmophobia became one of the most-played games on Steam and a viral hit on Twitch and YouTube. The combination of co-op horror, VR support, and a relatively low price point resonated with streamers and players during the COVID-19 pandemic, when demand for online co-op games was high. The all-time peak concurrent player count on Steam reached 112,241.

Knight initially canceled a planned PvP mode to focus on the co-op experience, citing the game's unexpected reception and the need to prioritize core content. Over the next several years, Kinetic Games released major content updates including new ghost types, new maps, equipment reworks, and difficulty adjustments. The game's price was later increased to $19.99.

In June 2023, Kinetic Games announced console versions for PlayStation 5 and Xbox Series X/S, originally targeted for August 2023. A fire at the Kinetic Games office caused the first delay, pushing the release to October 2023. In October 2023, the company announced a further delay due to unforeseen challenges related to the fire damage. The console versions ultimately launched on October 29, 2024, including PS VR2 support for PlayStation 5.

The console launch significantly expanded the game's player base and revenue streams. Steam concurrent player counts increased following the console release, with average monthly players rising from approximately 12,800 in September 2024 to 22,500 in November 2024.

In January 2026, Kinetic Games unveiled the Phasmophobia 2026 roadmap. The roadmap includes the game's 1.0 full release, planned to launch simultaneously across all platforms during 2026. The 1.0 launch will incorporate what was previously known as the Horror 2.0 update. Additional planned content includes a player character overhaul, a Nintendo Switch 2 release, map reworks, seasonal events, and a Unity 6 engine upgrade with network improvements.

As of August 2026, Phasmophobia remains in early access on Steam. The game has accumulated over 837,000 reviews on Steam with a 94% positive rating, making it one of the highest-rated horror games on the platform. Third-party estimates place total units sold at approximately 24.1 million with estimated revenue of $266.8 million. The most recent update, version 0.19.0.0, was released on August 25, 2026.

About Kinetic Games

What is Kinetic Games?
Kinetic Games Limited is a privately held British indie game development studio founded in 2020 by Daniel Knight in Southampton, Hampshire, United Kingdom. The company is best known for Phasmophobia, a co-op horror game that has sold approximately 24 million copies since its September 2020 early access launch. The studio employs approximately 43 people and reported turnover of £17.47 million for the fiscal year ending October 2023.

Is Kinetic Games publicly traded?
No, Kinetic Games is not publicly traded. The company is privately held and owned entirely by its founder, Daniel Knight. Knight holds 75 to 100 percent of the company's shares, voting rights, and director appointment power. The company has not raised external funding and is self-financed through game sales revenue. No IPO plans have been announced.

Who founded Kinetic Games?
Kinetic Games was founded by Daniel Knight, also known online as Dknighter, in 2020. Knight began developing the game that would become Phasmophobia as early as 2018 under the working title Spectrophobia. On March 3, 2020, he renamed the game to Phasmophobia and the company to Kinetic Games. The company was formally incorporated on October 21, 2020, with Knight as the sole director.

Where is Kinetic Games based?
Kinetic Games is headquartered in Southampton, Hampshire, United Kingdom. The company's registered office is at Stag Gates House, 63/64 The Avenue, Southampton, SO17 1XS. The company has acquired additional office space in Southampton as part of its expansion. The workforce is distributed primarily across the United Kingdom, with a small presence in the United States.

How many brands does Kinetic Games own?
Kinetic Games owns one released game title, Phasmophobia. The company's portfolio is maximally concentrated on this single product, with all resources dedicated to its development and expansion. The 2026 registration of the "Kinetic Publishing" trademark suggests the company may expand into publishing titles by other developers, though no specific titles have been announced.

Who owns Kinetic Games?
Kinetic Games is owned entirely by its founder, Daniel Knight. According to Companies House filings, Knight holds 75 to 100 percent of the company's shares, 75 to 100 percent of voting rights, and the power to appoint directors. There is no parent company, no external investors, and no publisher. The company is registered with Companies House under company number 12966685.

What is Phasmophobia's 1.0 release date?
The 1.0 full release of Phasmophobia is planned for 2026, though a specific date has not been announced. Kinetic Games stated in its January 2026 roadmap that the 1.0 launch will release simultaneously across all platforms. The launch will incorporate the Horror 2.0 update and will be accompanied by a Nintendo Switch 2 release, a player character overhaul, and a Unity 6 engine upgrade.

  • Founded: 2020
  • Headquarters: Southampton, Hampshire, United Kingdom
  • Company Type: Privately Held
  • Revenue: £17.47 million (FY ending October 2023)
  • Employees: Approximately 43

Visit Kinetic Games website

View full company profile for Kinetic Games

Where Is Phasmophobia Made / Based?

  • Headquarters: Southampton, Hampshire, United Kingdom

Phasmophobia Categories & Tags

Horror GameCo Op GameIndie GamePc GameVr GameVideo Game

Phasmophobia Sustainability & Ethics

Kinetic Games has not published a sustainability report or third-party environmental certification. As a digital game studio distributing exclusively through digital channels, the company does not have the physical manufacturing footprint associated with physical products. The company operates from office space in Southampton with a partially remote workforce.

Phasmophobia's monetization is straightforward: a one-time purchase price of $19.99 on all platforms. The game does not include in-game purchases, loot boxes, battle passes, or cosmetic microtransactions. All content updates released during early access have been free to existing owners. This approach contrasts with the free-to-play plus microtransaction model used by many multiplayer games.

The game includes content warnings for horror themes and jump scares. Kinetic Games has not published formal accessibility audits, though the game includes some accessibility features such as text chat and adjustable settings. The company maintains an active community presence through Discord and regular developer communications.

Awards & Recognition

The Game Awards 2020: Best Debut Game: Phasmophobia won Best Debut Game at The Game Awards 2020, recognized as an outstanding game from a first-time studio. The award was notable because the game was still in early access and was developed by a single person at the time.

PC Gamer Best Co-op Game 2020: PC Gamer named Phasmophobia its Best Co-op Game of 2020, recognizing the game's ghost-hunting cooperative experience during its early access period.

2020 Global Game Awards: Best Horror Game: Phasmophobia won Best Horror Game of the Year in the 2020 Global Game Awards, as voted by the gaming community.

The game has also received critical acclaim from gaming publications. PC Gamer called it "the best ghost game ever made." Gamespot described it as "one of the best horror games in any era." ScreenRant called it "a haunting experience that's worth every penny."

Phasmophobia Recalls & Controversies

Office Fire and Console Delays (2023): In June 2023, Kinetic Games announced console versions of Phasmophobia for August 2023. A fire at the Kinetic Games office caused the first delay, pushing the release to October 2023. In October 2023, the company announced a further delay due to unforeseen challenges caused by the fire damage, with no confirmed release date. The console versions ultimately launched on October 29, 2024, over a year after the original target. The extended delay frustrated some players who had pre-ordered or were awaiting the console release. Kinetic Games communicated the delays through social media but did not disclose the full extent of the fire damage.

Early Access Duration (2020 to 2026): Phasmophobia has remained in early access for nearly six years as of August 2026. While the game has received continuous content updates and has a 94% positive Steam rating, some players have questioned the extended early access period. The 1.0 full release is planned for 2026, but the long timeline has drawn comparisons to other indie games that spent extended periods in early access. Kinetic Games has stated that the 1.0 launch will include the Horror 2.0 update and represent the biggest moment since the game's original launch.

Price Increase (2022): Kinetic Games increased Phasmophobia's price from $14 to $19.99 during its early access period. Price increases during early access are relatively uncommon and can be controversial, as early access purchasers typically expect the final price to be higher than the early access price. The price increase was implemented as the game's content scope expanded, but some players expressed dissatisfaction with the change. The current price of $19.99 has been maintained since.

Phasmophobia Ownership: Pros & Cons

Advantages

  • +Kinetic Games' independent status means all creative decisions are made by the original developer without publisher pressure
  • +One-time purchase model with no microtransactions or loot boxes is player-friendly and avoids regulatory scrutiny
  • +Self-funded through early access revenue, giving the studio full financial autonomy
  • +Daniel Knight's majority ownership ensures clear decision-making and long-term creative direction
  • +Strong commercial performance with approximately 24 million units sold provides financial stability for the team

Considerations

  • -The studio depends almost entirely on a single game for revenue
  • -The extended early access period of nearly six years has drawn player criticism
  • -The 2023 office fire caused significant console launch delays, demonstrating operational vulnerability for a small studio
  • -The planned 1.0 launch in 2026 carries execution risk, as the update represents a major overhaul of a successful early access product
  • -The company's growth from 5 to 43 employees in under three years creates management and coordination challenges for a founder-led studio

Frequently Asked Questions About Phasmophobia

Sources & Further Reading

  • Phasmophobia on Steam -
  • Kinetic Games Official Website -
  • Wikipedia: Phasmophobia (video game) -
  • Companies House: Kinetic Games Limited -
  • Kinetic Games 2026 Roadmap Announcement (MyNewsDesk) -
  • The Game Awards 2020: Best Debut Game -
  • PC Gamer: Best Co-op Game 2020 -
  • Phasmophobia Wiki: Kinetic Games -
  • SteamCharts: Phasmophobia -
  • NorthData: Kinetic Games Financials -

Where to Buy

Disclosure: We may earn commission from purchases
AmazonPhasmophobia on Amazon

Competitors to Phasmophobia

These competing brands operate in the same categories and provide similar products or services. Compare key attributes to understand market positioning and competitive landscape.

BrandParent CompanyCountryFoundedMarket PositionPrimary MarketGender Target
Goose Goose DuckGoose Goose Duck
Gaggle Studios
Canada
2021
Mass marketGlobalAll Genders
Project WinterProject Winter
Other Ocean Interactive
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2019
Mass marketGlobalAll Genders
Town of Salem 2Town of Salem 2
Blankmediagames
USA
2023
Mass marketGlobalAll Genders
Unfortunate SpacemenUnfortunate Spacemen
New Blood Interactive
USA
2020
Mass marketGlobalAll Genders
Among UsAmong Us
Innersloth
USA
2018
Mass marketGlobalAll Genders

Learn More About Competitors

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Project WinterMedia Entertainment

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8-player multiplayer survival and social deception game developed by Other Ocean Interactive, released in 2019, where survivors escape the wilderness while hidden traitors sabotage them.

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Town of Salem 2Media Entertainment

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Free-to-play multiplayer social deduction game developed by BlankMediaGames and published by Digital Bandidos, released in 2023, featuring role-based deception in a Salem setting.

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Unfortunate SpacemenMedia Entertainment

Unfortunate Spacemen

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Among UsMedia Entertainment

Among Us

Owned by InnerSloth

Multiplayer social deduction game developed by InnerSloth, released in 2018, in which players work together to complete tasks while identifying impostors.

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Competitive Analysis

Market Positioning: Phasmophobia competes with 5 brands in the same categories, ranging from mass market to luxury positioning.

Geographic Distribution: Competitors are headquartered across multiple regions, indicating global competition in this market segment.

Brand Heritage: Competitor brands range from established heritage brands to newer market entrants, with founding years spanning several decades.

Independent Alternatives to Phasmophobia

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POP MARTMedia Entertainment

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Designer toy retail and product brand owned by Pop Mart International Group Limited, separate from character properties such as Molly and Labubu.

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SiriusXMMedia Entertainment

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MinecraftMedia Entertainment

Minecraft

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Best-selling sandbox video game of all time with over 350 million copies sold across all editions, developed by Mojang Studios and owned by Microsoft through its Xbox division.

sandbox-gamevideo-gamemicrosoft
Publicly Traded

Minecraft is owned by Microsoft Corporation, a public company, a different structure than Phasmophobia's parent.

ABCMedia Entertainment

ABC

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Major American broadcast television network with a rich history in news, entertainment, and sports programming, serving as a cornerstone of Disney Entertainment Television within The Walt Disney Company.

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Amazon MusicMedia Entertainment

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American music streaming service developed and operated by Amazon.com Inc.

music-streamingstreamingaudio
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Amazon Music is owned by Amazon.com Inc., a public company, a different structure than Phasmophobia's parent.

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Last reviewed: August 26, 2026 · Reviewed by Who Brands Editorial Team