
Project Winter is owned by Other Ocean Interactive, a privately held Canadian game development studio founded in 2006 by Andrew Ayre in St. John's, Newfoundland and Labrador, Canada. Other Ocean Interactive developed and published the game through its parent Other Ocean Group. The studio is independent and has approximately 17 employees as of 2026.
Parent Company
Other Ocean Interactive
Founded
2019
Status
Private
Headquarters
| Brand | Parent Company | Ownership Type |
|---|---|---|
| Project Winter | Other Ocean Interactive | Wholly owned |
Other Ocean Interactive began developing Project Winter as an original IP, entering Steam Early Access on February 7, 2019. The game launched as an 8-player multiplayer survival and social deception game where players are stranded in a frozen wilderness. Survivors must gather resources, repair objectives, and call for rescue, while hidden traitors among the group sabotage, mislead, and eliminate other players.
The game's full release followed on May 23, 2019. Project Winter combined survival mechanics, including resource gathering and environmental hazards, with social deduction elements similar to party games like Mafia and Werewolf. The traitor mechanic created asymmetric gameplay where cooperation was essential for survivors but betrayal was the objective for hidden enemies.
The game received positive critical reception. Vice named it "the best game about betrayal this year" in 2019. The Indie Toaster called it "one of the finest survival games out on the market." The game accumulated over 19,000 reviews on Steam with an 82% positive rating (Very Positive), indicating sustained player satisfaction despite a relatively small player base.
Console ports followed in 2021, with Project Winter launching on Nintendo Switch, PlayStation 4, and Xbox One. The console versions expanded the game's potential audience beyond PC players. Cross-platform multiplayer was supported between PC and console versions, allowing friends on different platforms to play together.
In 2023, Other Ocean Interactive released Project Winter 2.0: Cabin Fever, a major update that streamlined the gameplay experience for faster matches and easier onboarding for new players. The update aimed to address the game's accessibility challenges, as the original version had a steep learning curve that could deter new players.
The game's player base has always been niche compared to category leaders. The all-time peak concurrent player count on Steam was 1,623. As of August 2026, the game has approximately 32 concurrent players on Steam. The game has sold an estimated 477,000 units with estimated revenue of $6 million according to third-party data. Despite the small active player base, the game maintains a dedicated community and continues to receive occasional updates.
Other Ocean Interactive also developed The Walking Dead: Betrayal, a social deception game launched in early access in 2023 that built on Project Winter's traitor mechanics. However, The Walking Dead: Betrayal was discontinued on December 1, 2023, after development ceased, limiting its impact on the studio's social deduction portfolio.
What is Other Ocean Interactive?
Other Ocean Interactive is a privately held Canadian game development studio founded in 2006 by Andrew Ayre in St. John's, Newfoundland and Labrador, Canada. The company is known for Project Winter, an 8-player survival and social deception game, and for work-for-hire development on major franchise titles including the MediEvil remake and Minecraft: New Nintendo 3DS Edition. The studio employs approximately 17 people and operates under the Other Ocean Group parent structure.
Is Other Ocean Interactive publicly traded?
No, Other Ocean Interactive is not publicly traded. The company is privately held and owned by its founder, Andrew Ayre, who serves as CEO. The company operates under the Other Ocean Group corporate structure. There is no publicly traded stock for Other Ocean Interactive or Other Ocean Group. No external investors or funding rounds have been disclosed.
Who founded Other Ocean Interactive?
Other Ocean Interactive was founded by Andrew Ayre in 2006. The studio was originally established as Backbone Charlottetown, an internal studio of Foundation 9 Entertainment, in Charlottetown, Prince Edward Island, Canada. In May 2007, Ayre left Foundation 9, bought out the studio, and renamed it Other Ocean Interactive, establishing the Other Ocean Group as the parent company. Ayre remains CEO and owner.
Where is Other Ocean Interactive based?
Other Ocean Interactive is headquartered in St. John's, Newfoundland and Labrador, Canada. The company also maintains a studio in Charlottetown, Prince Edward Island, and an office in Emeryville, California, in the United States. The company's workforce includes remote developers across North America. The St. John's location is notable for a game development studio, as Newfoundland and Labrador is not a traditional hub for the industry.
How many brands does Other Ocean Interactive own?
Other Ocean Interactive has been involved in the development of over 40 games, including both original IPs and work-for-hire titles. Its most notable original titles include Project Winter (2019), #IDARB (2015), and The Walking Dead: Betrayal (2023, discontinued). The company's work-for-hire portfolio includes the MediEvil remake, Minecraft: New Nintendo 3DS Edition, and multiple Yu-Gi-Oh! titles.
Who owns Other Ocean Interactive?
Other Ocean Interactive is owned by Andrew Ayre, who founded the company in 2006 and serves as CEO. Ayre originally co-founded the studio as part of Foundation 9 Entertainment before buying it out in 2007 and establishing it as an independent company under Other Ocean Group. There is no parent company above Other Ocean Group, no external investors, and no publisher relationship for the company's original IPs.
What happened to The Walking Dead: Betrayal?
The Walking Dead: Betrayal was a social deception game developed by Other Ocean Interactive and launched in early access in 2023. The game built on Project Winter's traitor mechanics but was based on The Walking Dead franchise. Development ceased and the game was discontinued on December 1, 2023. The discontinuation meant that players who purchased the early access title no longer had access to an actively developed game. The company's refund policy was not widely publicized.
Other Ocean Interactive has not published a sustainability report or third-party environmental certification. As a digital game studio, the company does not have the physical manufacturing footprint associated with physical products. The company operates from offices in St. John's, Charlottetown, and Emeryville, with a partially remote workforce.
Project Winter's monetization is a one-time purchase with no microtransactions or in-game purchases. The game is sold for $4.49 on Steam (discounted from $9.99) and comparable prices on console platforms. All content updates, including the Project Winter 2.0: Cabin Fever overhaul, have been free to existing owners. This approach avoids the regulatory scrutiny associated with loot boxes and randomized reward mechanics.
The game includes voice chat for multiplayer communication, which creates potential for unmoderated interactions in public lobbies. Other Ocean Interactive has not published formal community safety policies or moderation audit data for Project Winter's voice chat system.
Project Winter has not received major industry awards from bodies such as The Game Awards, BAFTA, or the Golden Joystick Awards. The game's recognition has come primarily from gaming press and community reception.
Vice named Project Winter "the best game about betrayal this year" in 2019, recognizing the game's traitor mechanic and social deception gameplay. The Indie Toaster described it as "one of the finest survival games out on the market." Culture of Gaming praised the game's community. These press mentions reflect the game's critical reception within the survival and social deception niche, though no formal industry awards have been documented.
The Walking Dead: Betrayal Discontinuation (2023): Other Ocean Interactive launched The Walking Dead: Betrayal, a social deception game building on Project Winter's mechanics, in early access in 2023. The game was discontinued on December 1, 2023, after development ceased. The discontinuation raised questions about the studio's capacity to maintain multiple live multiplayer games simultaneously. Players who purchased the early access title were affected by the shutdown, though the company's refund policy for the discontinued title was not widely publicized. The failure of The Walking Dead: Betrayal demonstrated the challenges of developing social deception games with smaller player bases.
Small Player Base and Matchmaking (Ongoing): Project Winter's declining concurrent player count, currently at approximately 32 on Steam, has created matchmaking difficulties for new players. Finding full 8-player lobbies can require extended wait times, particularly outside peak hours. This creates a barrier to entry for new players who purchase the game, as the core experience depends on full multiplayer sessions. Other Ocean Interactive has not implemented bot fillers or single-player modes to address this issue, though the Project Winter 2.0 update did streamline some mechanics.
These competing brands operate in the same categories and provide similar products or services. Compare key attributes to understand market positioning and competitive landscape.
| Brand | Parent Company | Country | Founded | Market Position | Primary Market | Gender Target |
|---|---|---|---|---|---|---|
| Gaggle Studios | Canada | 2021 | Mass market | Global | All Genders | |
| Blankmediagames | USA | 2023 | Mass market | Global | All Genders | |
| New Blood Interactive | USA | 2020 | Mass market | Global | All Genders | |
| Innersloth | USA | 2018 | Mass market | Global | All Genders | |
| Kinetic Games | United Kingdom | 2020 | Mass market | Global | All Genders |
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Market Positioning: Project Winter competes with 5 brands in the same categories, ranging from mass market to luxury positioning.
Geographic Distribution: Competitors are headquartered across multiple regions, indicating global competition in this market segment.
Brand Heritage: Competitor brands range from established heritage brands to newer market entrants, with founding years spanning several decades.
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