Who Brands - Brand Ownership DirectoryWho Brands
HomeBrowse BrandsCategoriesCompaniesCompareBlogQuizAbout
HomeBrowse BrandsCategoriesCompaniesCompareBlogQuizAbout
Who Brands

Your trusted reference for brand ownership information. We provide factual, comprehensive data about who owns the brands you know.

Stay in the know

Get the latest ownership updates delivered to your inbox.

Browse

  • All Brands
  • Categories
  • Companies
  • Countries
  • Compare Brands
  • Blog
  • Brand Quiz
  • RSS Feed

Company

  • About Us
  • Methodology
  • Contact
  • FAQ
  • Submit a Brand
  • List Your Brand
  • Write for Us

Legal

  • Terms of Service
  • Privacy Policy
  • Cookie Policy
  • Affiliate Disclosure
  • Disclaimer

Support Us

☕Buy me a coffee

2026 Who Brands. All information is provided for educational purposes. Brand names and logos are trademarks of their respective owners.

  1. Home
  2. Brands
  3. Media & Entertainment
  4. Unfortunate Spacemen
Unfortunate Spacemen logo
Media & Entertainment

Who Owns Unfortunate Spacemen?

Unfortunate Spacemen is published by New Blood Interactive, a privately held American game publisher founded in 2014 by Aaron Alexander, Kreyg DeZago, and Dave Oshry in Oceanside, California. The game was developed by Geoff "Zag" Keene under the Deep Field Games banner. New Blood Interactive handles publishing, QA, and distribution. The studio is independent with approximately 50 employees.

Parent Company

New Blood Interactive

Founded

2020

Status

Private

Headquarters

Oceanside, California, USA

Unfortunate Spacemen Timeline

2014
New Blood Interactive

Parent company established in Oceanside, California, USA

Company Founded
2020

Unfortunate Spacemen

Founded by Geoff Keene

Founded
budgetmass marketGlobal

Who Owns Unfortunate Spacemen?

  • Parent Company: New Blood Interactive
  • Ownership Type: Wholly owned
  • Company Type: Privately Held
BrandParent CompanyOwnership Type
Unfortunate SpacemenNew Blood InteractiveWholly owned

History of Unfortunate Spacemen

  • Founded: 2020
  • Founders: Geoff Keene

Geoff Keene began developing Unfortunate Spacemen in January 2015. The game was conceived as a multiplayer first-person shooter with social deception elements, inspired by The Thing and other betrayal-based asymmetric multiplayer games. The core mechanic involves spacemen working to complete objectives and call for rescue from failing outposts, while one or more players secretly act as shapeshifting monsters that can eliminate and impersonate other players.

The game entered Steam Early Access on May 12, 2016, making it one of the earlier social deception games on Steam, predating Among Us's PC release by two years. The early access period lasted four years, during which Keene continued development with publishing and QA support from New Blood Interactive.

Unfortunate Spacemen launched its full release on June 12, 2020. The timing coincided with the broader surge in social deduction game popularity during the COVID-19 pandemic. The game's all-time peak concurrent player count on Steam was 11,736, recorded in June 2020 during the launch month. The game transitioned to a free-to-play model, which removed the purchase barrier and contributed to the launch spike.

The game supports up to 16 players per match across 15 distinct maps, including desolate settlements, arctic outposts, derelict space stations, warp-speed hypertrains, and ancient digsites. The Shapeshifter Mode is the primary game mode, where players survive, hunt, or complete randomized objectives to escape. The game includes a cooperative mode where spacemen work together against AI-controlled monsters.

Following the June 2020 launch peak, player counts declined rapidly. Average monthly concurrent players dropped from 734 in June 2020 to 342 in July 2020, and continued declining through subsequent years. By 2024, average concurrent players had fallen to under 20. As of August 2026, the game has approximately 8 concurrent players on Steam, with a 24-hour peak of 13.

The game has accumulated over 7,500 reviews on Steam with an 86% positive rating (Very Positive). Despite the small active player base, the review rating indicates that players who engaged with the game were generally satisfied with the experience. The game has 85 Steam achievements and supports family sharing.

New Blood Interactive has continued to list Unfortunate Spacemen in its portfolio alongside its other published titles. The game receives occasional updates, though the development cadence has slowed significantly as the player base contracted. Keene has also been involved with Deep Field Games' other projects, including a survival crafting game set in an underground research facility.

About New Blood Interactive

What is New Blood Interactive?
New Blood Interactive is a privately held American game development and publishing company founded in 2014 by Aaron Alexander, Kreyg DeZago, and Dave Oshry in Oceanside, California. The company is known for publishing retro-inspired indie games including Dusk, Amid Evil, and Ultrakill. Dave Oshry serves as CEO. The company employs approximately 50 people as of 2025 and has not disclosed revenue figures.

Is New Blood Interactive publicly traded?
No, New Blood Interactive is not publicly traded. The company is privately held and owned by its three founders: Aaron Alexander, Kreyg DeZago, and Dave Oshry. The company has not raised external funding or taken outside investment, based on available public information. There is no publicly traded stock for New Blood Interactive.

Who founded New Blood Interactive?
New Blood Interactive was founded in 2014 by Aaron Alexander (lead designer), Kreyg DeZago (lead programmer), and Dave Oshry (CEO). Alexander and Oshry had previously collaborated on the 2013 remake of Rise of the Triad. The three founders initially aimed to develop VR games before pivoting to publishing with the release of Super Galaxy Squadron in January 2015.

Where is New Blood Interactive based?
New Blood Interactive is headquartered in Oceanside, California, USA. The company has additional addresses in nearby Carlsbad, California. The company's workforce of approximately 50 people is distributed across five countries: the United States, New Zealand, Australia, Slovakia, and Italy. This distributed model allows the company to work with developers and support staff across multiple regions.

How many brands does New Blood Interactive own?
New Blood Interactive publishes multiple game titles, including Dusk (2018), Amid Evil (2019), Ultrakill (2020, early access), FAITH: The Unholy Trinity, Gloomwood (early access), Unfortunate Spacemen (2020), Maximum Action, and Super Galaxy Squadron (2015). The company both publishes external developers' titles and develops games internally. The specific ownership terms for each title vary by publishing agreement.

Who owns New Blood Interactive?
New Blood Interactive is owned by its three founders: Aaron Alexander, Kreyg DeZago, and Dave Oshry. The three founders share ownership and decision-making authority. Oshry serves as CEO and is the public face of the company. There is no parent company, no external investors, and no publisher relationship above New Blood Interactive. The company has not disclosed its internal ownership split.

What is New Blood Interactive known for?
New Blood Interactive is known for publishing retro-inspired indie games, particularly first-person shooters and horror titles. The company's breakthrough title was Dusk (2018), a retro-style FPS by David Szymanski that established the commercial viability of the retro-FPS genre. Other notable titles include Amid Evil, Ultrakill, FAITH: The Unholy Trinity, and Gloomwood. The company has established itself as the leading publisher in the retro-FPS niche.

  • Founded: 2014
  • Headquarters: Oceanside, California, USA
  • Company Type: Privately Held
  • Revenue: Not publicly disclosed
  • Employees: Approximately 50

Visit New Blood Interactive website

View full company profile for New Blood Interactive

Where Is Unfortunate Spacemen Made / Based?

  • Headquarters: Oceanside, California, USA

Unfortunate Spacemen Categories & Tags

Social DeductionMultiplayer GameIndie GamePc GameVideo GameOnline Gaming

Unfortunate Spacemen Sustainability & Ethics

New Blood Interactive has not published a sustainability report or third-party environmental certification. As a digital game publisher and developer, the company does not have the physical manufacturing footprint associated with physical products. The company operates from offices in Oceanside, California, with a distributed remote workforce.

Unfortunate Spacemen's monetization is free-to-play with optional in-game purchases. The game does not use loot boxes or pay-to-win mechanics. The specific monetization details have not been extensively documented, but the game's store page does not list prominent microtransaction features. New Blood Interactive's other published titles use a one-time purchase model without microtransactions.

The game includes voice chat for multiplayer communication, which creates potential for unmoderated interactions in public lobbies. With the very small active player base, the risk of encountering strangers in public lobbies is lower than in larger social deduction games. New Blood Interactive has not published formal community safety policies for Unfortunate Spacemen's voice chat system.

Unfortunate Spacemen Recalls & Controversies

Rapid Player Base Decline (2020 to 2024): Unfortunate Spacemen experienced a sharp decline in concurrent players following its June 2020 full release. Average monthly concurrent players dropped from 734 in June 2020 to under 20 by 2024, and to approximately 8 by August 2026. This decline of over 98% reflects the challenge of retaining players in social deduction games after the initial launch interest fades. The small player base has created matchmaking difficulties, as finding full 16-player lobbies is rarely possible. New Blood Interactive has not publicly addressed the retention challenge or announced plans to revitalize the player base.

Windows 10 Requirement Update (2024): In 2024, New Blood Interactive announced that Unfortunate Spacemen would only support Windows 10 and later versions. This update potentially excluded players on older Windows operating systems. While Windows 10 adoption is widespread, the decision to drop support for older systems affects a segment of the player base. The change was likely driven by technical requirements and the small development resources allocated to maintaining the game.

Extended Early Access Period (2016 to 2020): Unfortunate Spacemen spent four years in Steam Early Access before its full release in June 2020. The extended early access period, while not unusual for indie games, drew some criticism from early purchasers who expected a faster path to full release. The game received regular updates during early access, but the four-year timeline tested the patience of some early supporters. The full release coincided with the pandemic-driven surge in social deduction game popularity, which may have influenced the timing.

Unfortunate Spacemen Ownership: Pros & Cons

Advantages

  • +New Blood Interactive's publishing support provides QA, marketing, and distribution resources that solo developer Geoff Keene would not have independently
  • +Free-to-play model removes the purchase barrier for new players
  • +First-person perspective and shapeshifting mechanic differentiate the game from 2D social deduction competitors
  • +New Blood Interactive's reputation as a quality indie publisher lends credibility to the title
  • +The developer-publisher arrangement allows Keene to retain creative control while benefiting from New Blood's operational support

Considerations

  • -The concurrent player base of approximately 8 makes it difficult to find full multiplayer matches, limiting the game's viability for new players
  • -Revenue from the game is likely minimal given the small active player base and free-to-play model
  • -The over 98% decline in concurrent players since June 2020 indicates significant retention challenges that have not been addressed
  • -The game is PC-only with no console or mobile versions, limiting its potential audience
  • -New Blood Interactive's focus on its more successful titles may limit resources allocated to Unfortunate Spacemen's ongoing maintenance

Frequently Asked Questions About Unfortunate Spacemen

Sources & Further Reading

  • Unfortunate Spacemen on Steam -
  • New Blood Interactive Official Website -
  • Wikipedia: New Blood Interactive -
  • Geoff Keene LinkedIn -
  • SteamCharts: Unfortunate Spacemen -
  • SteamPulse: Unfortunate Spacemen Reviews -
  • Steambase: Unfortunate Spacemen Charts -
  • GameCompanies: New Blood Interactive -

Where to Buy

Disclosure: We may earn commission from purchases
AmazonUnfortunate Spacemen on Amazon

Competitors to Unfortunate Spacemen

These competing brands operate in the same categories and provide similar products or services. Compare key attributes to understand market positioning and competitive landscape.

BrandParent CompanyCountryFoundedMarket PositionPrimary MarketGender Target
Town of Salem 2Town of Salem 2
Blankmediagames
USA
2023
Mass marketGlobalAll Genders
Among UsAmong Us
Innersloth
USA
2018
Mass marketGlobalAll Genders
Goose Goose DuckGoose Goose Duck
Gaggle Studios
Canada
2021
Mass marketGlobalAll Genders
Project WinterProject Winter
Other Ocean Interactive
Canada
2019
Mass marketGlobalAll Genders
PhasmophobiaPhasmophobia
Kinetic Games
United Kingdom
2020
Mass marketGlobalAll Genders

Learn More About Competitors

Town of Salem 2Media Entertainment

Town of Salem 2

Owned by BlankMediaGames

Free-to-play multiplayer social deduction game developed by BlankMediaGames and published by Digital Bandidos, released in 2023, featuring role-based deception in a Salem setting.

social-deductionmultiplayer-gameindie-game
Among UsMedia Entertainment

Among Us

Owned by InnerSloth

Multiplayer social deduction game developed by InnerSloth, released in 2018, in which players work together to complete tasks while identifying impostors.

social-deductionmultiplayer-gameindie-game
Goose Goose DuckMedia Entertainment

Goose Goose Duck

Owned by Gaggle Studios

Free-to-play social deduction game developed by Gaggle Studios, released in 2021, where geese complete tasks while ducks sabotage and eliminate players.

social-deductionmultiplayer-gameindie-game
Project WinterMedia Entertainment

Project Winter

Owned by Other Ocean Interactive

8-player multiplayer survival and social deception game developed by Other Ocean Interactive, released in 2019, where survivors escape the wilderness while hidden traitors sabotage them.

social-deductionmultiplayer-gamesurvival-game
PhasmophobiaMedia Entertainment

Phasmophobia

Owned by Kinetic Games

Co-op psychological horror game developed by Kinetic Games, released in 2020, where players investigate haunted locations to identify ghost types using paranormal equipment.

horror-gameco-op-gameindie-game

Competitive Analysis

Market Positioning: Unfortunate Spacemen competes with 5 brands in the same categories, ranging from mass market to luxury positioning.

Geographic Distribution: Competitors are headquartered across multiple regions, indicating global competition in this market segment.

Brand Heritage: Competitor brands range from established heritage brands to newer market entrants, with founding years spanning several decades.

Independent Alternatives to Unfortunate Spacemen

Looking for brands with different ownership structures? These similar brands are not owned by New Blood Interactive, giving you alternative choices that support different corporate structures.

Town of Salem 2Media Entertainment

Town of Salem 2

Owned by BlankMediaGames

Free-to-play multiplayer social deduction game developed by BlankMediaGames and published by Digital Bandidos, released in 2023, featuring role-based deception in a Salem setting.

social-deductionmultiplayer-gameindie-game
Privately Owned

Town of Salem 2 is owned by BlankMediaGames, offering a different ownership alternative.

Goose Goose DuckMedia Entertainment

Goose Goose Duck

Owned by Gaggle Studios

Free-to-play social deduction game developed by Gaggle Studios, released in 2021, where geese complete tasks while ducks sabotage and eliminate players.

social-deductionmultiplayer-gameindie-game
Privately Owned

Goose Goose Duck is owned by Gaggle Studios, offering a different ownership alternative.

Project WinterMedia Entertainment

Project Winter

Owned by Other Ocean Interactive

8-player multiplayer survival and social deception game developed by Other Ocean Interactive, released in 2019, where survivors escape the wilderness while hidden traitors sabotage them.

social-deductionmultiplayer-gamesurvival-game
Privately Owned

Project Winter is owned by Other Ocean Interactive, offering a different ownership alternative.

DisneyMedia Entertainment

Disney

Owned by The Walt Disney Company

American entertainment company and core brand of The Walt Disney Company, known for animated films, live-action entertainment, and theme parks.

animationentertainmentfilms
Publicly Traded

Disney operates independently without a large parent corporation.

POP MARTMedia Entertainment

POP MART

Owned by Pop Mart International Group Limited

Designer toy retail and product brand owned by Pop Mart International Group Limited, separate from character properties such as Molly and Labubu.

designer-toyscollectiblesblind-boxes
Publicly Traded

POP MART operates independently without a large parent corporation.

SiriusXMMedia Entertainment

SiriusXM

Owned by SiriusXM

American satellite radio and audio entertainment company providing subscription-based services across North America.

satellite-radioaudio-entertainmentsubscription-service
Publicly Traded

SiriusXM operates independently without a large parent corporation.

Jobs at New Blood Interactive

Latest News About Unfortunate Spacemen

Related Articles About Unfortunate Spacemen

View more articles
Brands That Became Famous Through One TV Moment
Pop Culture

Brands That Became Famous Through One TV Moment

6PM sold out in minutes after Lamine Yamal's World Cup waistband. Popsmith sold out after Oprah's Favorite Things. BLACKSHEEP went viral on TODAY. Discover brands that became famous through one TV moment. Explore our database.

Who Brands StaffAug 26, 2026
Viral TvBrand FameOprah Effect
Product Placement: The Brands Behind Your Favourite Films
Pop Culture

Product Placement: The Brands Behind Your Favourite Films

165 brands backed Spider-Man: Brand New Day. Only 5 made it into the film. Global product placement spending hit $33 billion. Discover the brands behind your favourite films and who owns them. Explore our database.

Who Brands StaffAug 24, 2026
Product PlacementFilmsBrand Ownership
Brands Featured in Netflix Shows and Who Owns Them
Pop Culture

Brands Featured in Netflix Shows and Who Owns Them

AB InBev signed a sweeping deal with Netflix. Genesis partnered with The Hawk. State Farm and DoorDash appeared in Running Point. Discover which brands are in Netflix shows and who owns them. Explore our database.

Who Brands StaffAug 23, 2026
NetflixProduct PlacementBrand Ownership
View more articles

People Also Searched

Discover popular brands and companies in the Media & Entertainment category and related searches from other users.

4AD
Brandrecord-label

4AD

Influential British independent record label founded in 1979, known for a distinctive visual aesthetic and a roster spanning Cocteau Twins, Pixies, The National, and Grimes.

Brand in Media & Entertainment
independent-musicbritish-label
ABC
Brandtelevision

ABC

Major American broadcast television network with a rich history in news, entertainment, and sports programming, serving as a cornerstone of Disney Entertainment Television within The Walt Disney Company.

Brand in Media & Entertainment
broadcastingnetwork
Activision Blizzard
Brandvideo-games

Activision Blizzard

Video-game publishing identity owned by Microsoft since its $68.7 billion acquisition closed in October 2023.

Brand in Media & Entertainment
game-publishingxbox
Browse All Media & Entertainment

Last reviewed: August 26, 2026 · Reviewed by Who Brands Editorial Team