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  4. Rockstar Games
Rockstar Games logo
Media & Entertainment

Who Owns Rockstar Games?

Rockstar Games is an American video game developer and publisher founded in 1998 by Sam and Dan Houser. Headquartered in New York City, Rockstar operates as a wholly-owned subsidiary of Take-Two Interactive (NASDAQ: TTWO). The company is best known for the Grand Theft Auto franchise, which has sold over 425 million units worldwide, with GTA V alone selling over 210 million copies. Grand Theft Auto VI is scheduled for release on November 19, 2026, on PlayStation 5 and Xbox Series X/S. Take-Two reported FY2026 net bookings of $6.72 billion and projects FY2027 net bookings of $8.0 to $8.2 billion, driven primarily by GTA VI.

Parent Company

Take-Two Interactive Software, Inc.

Acquired

1998

Status

Publicly Traded

Headquarters

New York, New York, USA

Rockstar Games Timeline

1993
Take-Two Interactive Software, Inc.

Parent company established in New York, New York, USA

Company Founded
1998

Rockstar Games

Founded by Sam Houser, Dan Houser, Terry Donovan, Jamie King, Gary Foreman

Founded
1998
Acquired by Take-Two Interactive Software, Inc.

Take-Two Interactive Software, Inc. acquired Rockstar Games

Acquired
GlobalOfficial Website

Who Owns Rockstar Games?

  • Parent Company: Take-Two Interactive Software, Inc.
  • Ownership Type: Wholly owned
  • Acquisition Year: 1998
  • Company Type: Publicly Traded
  • Stock Ticker: NASDAQ: TTWO
BrandParent CompanyOwnership Type
Rockstar GamesTake-Two Interactive Software, Inc.Wholly owned

History of Rockstar Games

  • Founded: 1998
  • Founders: Sam Houser, Dan Houser, Terry Donovan, Jamie King, Gary Foreman
  • Acquired by Take-Two Interactive Software, Inc.: 1998

Rockstar Games was founded in 1998 by Sam Houser, Dan Houser, Terry Donovan, Jamie King, and Gary Foreman. The Houser brothers had previously worked at BMG Interactive, a video game publishing division of BMG Entertainment. When BMG's interactive division was sold to Take-Two Interactive in 1998, the Housers negotiated the creation of Rockstar Games as a subsidiary with significant creative autonomy.

The company's first major success came with Grand Theft Auto, originally developed by DMA Design in Edinburgh, Scotland. DMA Design was acquired by Rockstar in 1999 and renamed Rockstar North. The original GTA, released in 1997, was a top-down action game that generated controversy for its violent content but achieved strong sales. GTA II followed in 1999.

The franchise's breakthrough came with GTA III in 2001, which transitioned the series from 2D top-down to a fully 3D open-world format. GTA III was a critical and commercial phenomenon, selling over 17.5 million copies and establishing the open-world genre as a dominant force in gaming. Vice City (2002) and San Andreas (2004) built on this success, with San Andreas selling over 20 million copies.

GTA IV, released in 2008, was the first GTA title on the PlayStation 3 and Xbox 360 generation. It sold over 25 million copies. GTA V, released on September 17, 2013, for PlayStation 3 and Xbox 360, was a generational leap. It sold 11.21 million units in its first 24 hours, generating $800 million in revenue on its first day and $1 billion in its first three days. GTA V has since sold over 210 million copies across five platforms (PS3, PS4, PS5, Xbox 360, Xbox One, Xbox Series X/S, and PC).

GTA Online, the multiplayer component of GTA V launched in October 2013, became a persistent revenue generator for Rockstar and Take-Two. GTA Online has received continuous updates for over a decade and has generated billions in microtransaction revenue. In December 2023, Rockstar released the first trailer for GTA VI, which became the most-viewed video game reveal in YouTube history within 24 hours.

Red Dead Redemption, released in 2010, established a second major franchise for Rockstar. Red Dead Redemption 2, released in October 2018, sold over 17 million copies in its first two weeks and has since sold over 70 million copies. The game was the last major new release from Rockstar before GTA VI.

In September 2022, Rockstar suffered a major leak when over 90 videos of in-development GTA VI footage were posted online by a hacker. The leak was described as one of the biggest in video game history. Rockstar confirmed the authenticity of the footage and stated that the incident would not affect development of the game.

Dan Houser departed Rockstar in March 2020. He had been on sabbatical since late 2019. His departure was amicable, with Take-Two confirming that he would not return. Sam Houser continued as president, maintaining the company's creative direction.

In May 2026, Rockstar released the second trailer for GTA VI, titled "Trailer 2: Today Is The Day." The trailer showcased the game's dual-protagonist system, set in the fictional state of Leonida (based on Florida), and confirmed the November 19, 2026 release date. The game will launch on PlayStation 5 and Xbox Series X/S at a price of $79.99, with a PC release expected at a later date.

About Take-Two Interactive Software, Inc.

What does Take-Two own?
Take-Two owns Rockstar Games, 2K, Zynga, and their internal studios and properties, subject to individual licensing arrangements. Major franchises include Grand Theft Auto, Red Dead Redemption, NBA 2K, Borderlands, and Civilization.

Is Take-Two publicly traded?
Yes. Take-Two common stock trades on Nasdaq under TTWO. Rockstar Games is not separately listed.

Who founded Take-Two?
Ryan Brant founded Take-Two in 1993. Current chief executive Strauss Zelnick led the investor-backed board change in 2007.

Where is Take-Two headquartered?
Take-Two is headquartered in New York, New York, USA. Its studios operate in North America, Europe, Australia, and other regions.

How many brands does Take-Two own?
The company owns three principal publishing labels and many studios and franchises. It does not publish one fixed brand count because games, studios, and labels are counted differently.

Who owns Take-Two?
Public shareholders own Take-Two. No larger parent company or founder-controlled voting class controls it.

When did Take-Two acquire Zynga?
The transaction closed in May 2022. Take-Two described the deal at announcement as having an enterprise value of approximately $12.7 billion.

  • Founded: 1993
  • Headquarters: New York, New York, USA
  • Company Type: Publicly Traded
  • Stock: NASDAQ: TTWO

Visit Take-Two Interactive Software, Inc. website

View full company profile for Take-Two Interactive Software, Inc.

Where Is Rockstar Games Made / Based?

  • Headquarters: New York, New York, USA

Rockstar Games Categories & Tags

Video GamesGame PublisherGrand Theft Auto

Rockstar Games Recalls & Controversies

Rockstar Games has been a lightning rod for controversy since the original Grand Theft Auto. The franchise's depiction of violence, crime, drug use, and sexual content has drawn criticism from politicians, media watchdogs, and parent groups across multiple decades. The Hot Coffee mod controversy in 2005, where hidden sexual content was discovered in GTA: San Andreas, led to the game's rating being changed from M to AO (Adults Only) and a class-action lawsuit settlement.

The September 2022 leak of GTA VI development footage was a significant security incident. A 17-year-old hacker affiliated with the Lapsus$ group posted over 90 videos of in-development gameplay on a GTA Forums board. The leak was described as one of the biggest in video game history. Rockstar expressed disappointment but confirmed the leak would not affect development. The hacker was later sentenced to an indefinite hospital order in the UK.

Rockstar has also faced scrutiny over working conditions. In 2018, reports of extensive crunch at Rockstar during the development of Red Dead Redemption 2 drew industry-wide attention. Employees described working 80 to 100 hour weeks during certain periods. Rockstar subsequently stated it had improved working conditions and moved toward more sustainable development practices, though the company's long development cycles and high standards continue to create pressure.

Brands Owned by Take-Two Interactive Software, Inc.

Grand Theft Auto (GTA)Media Entertainment

Grand Theft Auto (GTA)

Owned by Take-Two Interactive Software, Inc.

Video game franchise owned by Rockstar Games, known for open-world action games with crime and urban themes.

video-gamesaction-gamesopen-world
View all brands owned by Take-Two Interactive Software, Inc.

Rockstar Games Ownership: Pros & Cons

Advantages

  • +Grand Theft Auto is the fourth best-selling video game franchise of all time, with over 425 million units sold
  • +GTA V has generated over $6 billion in revenue, making it the most profitable entertainment product in history
  • +Backed by Take-Two Interactive, a financially strong publicly traded parent with FY2026 net bookings of $6.72 billion
  • +Global studio network across the US, UK, Canada, and India enables continuous development
  • +GTA Online provides recurring revenue between major releases, generating billions in microtransaction income
  • +GTA VI launch expected to drive FY2027 net bookings to $8.0 to $8.2 billion

Considerations

  • -Extremely long development cycles (5 to 7 years) create gaps between major releases and financial pressure
  • -High dependency on the Grand Theft Auto franchise for revenue, with other franchises generating less
  • -Content controversy and regulatory scrutiny in global markets could affect sales or distribution
  • -Dan Houser's departure in 2020 removed a key creative leader from the company
  • -The 2022 leak exposed development vulnerabilities and created unwanted pre-release scrutiny
  • -GTA VI's $79.99 price point is above the industry standard, which could affect adoption in some markets

Frequently Asked Questions About Rockstar Games

Sources & Further Reading

  • Rockstar Games Official Website
  • Take-Two Interactive Investor Relations: FY2026 Results (May 2026)
  • SEC EDGAR: Take-Two Interactive 10-K Filing (FY2026)
  • Newzoo: Global Games Market Report 2025
  • Rockstar Games: GTA VI Trailer 2 (May 2026)
  • IGN: GTA VI Release Date and Details (2026)
  • GamesIndustry.biz: Take-Two FY2027 Guidance

Where to Buy

Disclosure: We may earn commission from purchases
AmazonRockstar Games on Amazon

Competitors to Rockstar Games

These competing brands operate in the same categories and provide similar products or services. Compare key attributes to understand market positioning and competitive landscape.

BrandParent CompanyCountryFoundedMarket PositionPrimary MarketGender Target
Electronic ArtsElectronic Arts
Ea
USA
1982
Mass marketGlobalAll Genders

Learn More About Competitors

Electronic ArtsMedia Entertainment

Electronic Arts

Owned by Electronic Arts

Video game publisher behind EA Sports FC, Battlefield, The Sims, and Madden NFL, acquired by a PIF-led consortium in August 2026.

video-gamesgamingentertainment

Competitive Analysis

Market Positioning: Rockstar Games competes with 1 brands in the same categories, ranging from mass market to luxury positioning.

Geographic Distribution: Competitors are headquartered across multiple regions, indicating global competition in this market segment.

Brand Heritage: Competitor brands range from established heritage brands to newer market entrants, with founding years spanning several decades.

Independent Alternatives to Rockstar Games

Looking for brands with different ownership structures? These similar brands are not owned by Take-Two Interactive Software, Inc., giving you alternative choices that support different corporate structures.

Electronic ArtsMedia Entertainment

Electronic Arts

Owned by Electronic Arts

Video game publisher behind EA Sports FC, Battlefield, The Sims, and Madden NFL, acquired by a PIF-led consortium in August 2026.

video-gamesgamingentertainment
Privately Owned

Electronic Arts is privately owned, unlike Rockstar Games which is under a publicly traded parent company.

PokémonMedia Entertainment

Pokémon

Owned by The Pokémon Company

Japanese media franchise managed by The Pokémon Company, a joint venture between Nintendo, Creatures Inc., and Game Freak, spanning video games, trading cards, anime, and merchandise.

video-gamestrading-cardsanime
Privately Owned

Pokémon is privately owned, unlike Rockstar Games which is under a publicly traded parent company.

4ADMedia Entertainment

4AD

Owned by Beggars Group

Influential British independent record label founded in 1979, known for a distinctive visual aesthetic and a roster spanning Cocteau Twins, Pixies, The National, and Grimes.

record-labelindependent-musicbritish-label
Privately Owned

4AD is privately owned, unlike Rockstar Games which is under a publicly traded parent company.

Among UsMedia Entertainment

Among Us

Owned by InnerSloth

Multiplayer social deduction game developed by InnerSloth, released in 2018, in which players work together to complete tasks while identifying impostors.

social-deductionmultiplayer-gameindie-game
Privately Owned

Among Us is privately owned, unlike Rockstar Games which is under a publicly traded parent company.

Arista RecordsMedia Entertainment

Arista Records

Owned by Sony Music Entertainment

American record label founded in 1974 by Clive Davis, now owned by Sony Music Entertainment, specializing in pop and R&B music.

record-labelmusicpop
Privately Owned

Arista Records is privately owned, unlike Rockstar Games which is under a publicly traded parent company.

Christian MingleMedia Entertainment

Christian Mingle

Owned by Spark Networks

Faith-based online dating platform founded in 2001, owned by Spark Networks Services GmbH. The platform serves Christian singles seeking relationships grounded in shared religious values.

online-datingchristian-datingfaith-based
Privately Owned

Christian Mingle is privately owned, unlike Rockstar Games which is under a publicly traded parent company.

Take-Two Interactive Software, Inc. Stock Information

Jobs at Take-Two Interactive Software, Inc.

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Last reviewed: August 25, 2026 · Reviewed by Who Brands Editorial Team