
Square Enix is owned by Square Enix Holdings Co., Ltd., a publicly traded Japanese holding company listed on the Tokyo Stock Exchange Prime Market under ticker 9684. The company was formed in 2003 by the merger of Square Co. and Enix Corporation. Takashi Kiryu has served as president since 2023. Net sales for the fiscal year ended March 2026 were 297.7 billion yen.
Parent Company
Founded
2003
Status
Publicly Traded
Headquarters
| Brand | Parent Company | Ownership Type |
|---|---|---|
| Square Enix | Square Enix Holdings Co., Ltd. | Wholly owned |
The company traces to two separate businesses. Enix began in 1975 when Yasuhiro Fukushima founded Eidansha Boshu Service Center, which evolved into a game publisher renamed Enix in 1982. Enix struck gold in 1986 with Dragon Quest, created with designer Yuji Horii and artist Akira Toriyama, which became Japan's most popular RPG series.
Square was founded in 1986 by Masafumi Miyamoto as a computer game division of a power line construction company. It nearly folded until Hironobu Sakaguchi's Final Fantasy, released in 1987 as a last-ditch project, became a hit and gave the company a franchise that has since sold more than 200 million copies.
Through the 1990s the two companies were Japan's fiercest RPG rivals. Square built Final Fantasy into a global brand on the original PlayStation, while Enix kept Dragon Quest dominant at home. The rivalry ended in 2003 when the two merged, forming Square Enix on April 1 of that year.
The merged company expanded aggressively. It acquired the arcade operator Taito in 2005, the British publisher Eidos Interactive in 2009 for about 84 million pounds, bringing Tomb Raider, Hitman, and Deus Ex under its roof, and built a western publishing arm in London and Los Angeles. It also grew its manga publishing business and its Amusement arcade operations.
The 2010s and 2020s brought restructuring. The company sold its western studios Crystal Dynamics, Eidos-Montreal, and Square Enix Montreal to Embracer Group in 2022 for $300 million, refocusing on Japanese development. It released Final Fantasy XVI in 2023, Final Fantasy VII Rebirth in 2024, Dragon Quest III HD-2D Remake in late 2024, and Final Fantasy Tactics: The Ivalice Chronicles and Dragon Quest I & II HD-2D Remake in 2025. A multi-year medium-term business plan running through fiscal 2027 is reshaping the portfolio toward fewer, larger projects.
Who owns Square Enix?
Square Enix Holdings is publicly owned, with shares listed on the Tokyo Stock Exchange under ticker 9684. No single party controls it; founder Yasuhiro Fukushima is the largest individual shareholder but does not run the company.
Is Square Enix a public company?
Yes. Square Enix Holdings trades on the Tokyo Stock Exchange Prime Market under the code 9684, and its shares are available to public investors.
When did Square and Enix merge?
The two companies merged on April 1, 2003, forming Square Enix. The merger combined Square's Final Fantasy with Enix's Dragon Quest into a single publisher.
Who is the president of Square Enix?
Takashi Kiryu has served as president and representative director since June 2023, succeeding Yosuke Matsuda.
What is Square Enix's annual revenue?
For the fiscal year ended March 2026, the company reported net sales of 297.7 billion yen and operating income of 54.7 billion yen.
Does Square Enix own Tomb Raider?
No. Square Enix sold its western studios, including the Tomb Raider rights held through Crystal Dynamics, to Embracer Group in 2022.
Final Fantasy XIV has won numerous awards, including Best Ongoing Game at The Game Awards 2021 and multiple expansions rated among the best MMORPG releases ever. Final Fantasy VII Remake and Rebirth won broad critical recognition, and Dragon Quest XI became one of the best-reviewed JRPGs of its generation.
The company's music has also been recognized; the Final Fantasy series has received Guinness World Records for its concert performances and soundtrack volume. Composer Yoko Shimomura's work on the series and Kingdom Hearts has drawn industry awards.
The company drew criticism in the early 2020s for investing in NFTs and blockchain projects that fans rejected, a strategy Matsuda championed before his departure. It has also faced recurring complaints about the condition of some remastered releases and about pricing practices on mobile titles.
Its 2022 sale of the western studios to Embracer for $300 million was later criticized when Embracer's own financial troubles forced it to resell or shut some of those assets, leaving franchises such as Tomb Raider in a period of uncertainty before Amazon took on publishing for the next game.
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| Brand | Parent Company | Country | Founded | Market Position | Primary Market | Gender Target |
|---|---|---|---|---|---|---|
| Microsoft | USA | 1986 | Mass market | Global | All Genders | |
| Ea | USA | 1982 | Mass market | Global | All Genders | |
| Sony Group | Japan | 1994 | Premium | Global | All Genders | |
| Sony Group | Japan | 2020 | Premium | Global | All Genders | |
| Take Two Interactive | USA | 1998 | Mass market | Global | All Genders |
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Market Positioning: Square Enix competes with 5 brands in the same categories, ranging from mass market to luxury positioning.
Geographic Distribution: Competitors are headquartered across multiple regions, indicating global competition in this market segment.
Brand Heritage: Competitor brands range from established heritage brands to newer market entrants, with founding years spanning several decades.
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