
Crunchyroll is owned by Sony Group Corporation (TSE: 6758, NYSE: SONY), a publicly traded Japanese multinational conglomerate. Sony acquired Crunchyroll in 2021 for $1.175 billion through its Sony Pictures Entertainment division and merged it with Funimation. Crunchyroll is headquartered in San Francisco, California, and has over 17 million paid subscribers as of 2025, making it the world's largest dedicated anime streaming platform.
Parent Company
Acquired
2021
Status
Publicly Traded
Headquarters
| Brand | Parent Company | Ownership Type |
|---|---|---|
| Crunchyroll | Sony Group Corporation | Wholly owned |
Crunchyroll was founded in 2006 by Kun Gao, Brandon Ooi, James Lin, and Patrick Macdonald as a video streaming website for East Asian media. The platform initially operated as a user-uploaded video site where fans could share anime and Asian drama content, much of which was fansubbed and not officially licensed. This early model drew criticism from Japanese anime studios and distributors.
In 2008, Crunchyroll began transitioning to a legal streaming model by securing licensing agreements with Japanese anime studios. The company raised venture capital funding from Venrock and other investors to support this transition. By 2009, Crunchyroll had secured simulcast agreements with major studios including TV Tokyo, allowing the platform to stream new anime episodes within hours of their Japanese broadcast.
In 2013, The Chernin Group acquired a controlling stake in Crunchyroll. The investment provided resources for international expansion and content acquisition. In 2014, AT&T and The Chernin Group formed Otter Media as a joint venture to hold Crunchyroll and other digital media properties. AT&T later acquired full ownership of Otter Media in 2018.
Through the 2010s, Crunchyroll expanded its content library, added manga publishing, launched original productions, and grew its subscriber base. The platform introduced premium subscription tiers offering ad-free viewing, high-definition streaming, and simulcast access. By 2020, Crunchyroll had approximately 3 million paying subscribers and over 90 million registered users.
In August 2021, Sony Pictures Entertainment acquired Crunchyroll from AT&T for approximately $1.175 billion. Sony merged Crunchyroll with its existing anime streaming property, Funimation, in March 2022. The merger consolidated anime streaming rights and libraries under the Crunchyroll brand. Funimation's catalog was gradually migrated to the Crunchyroll platform, and the Funimation streaming service was eventually discontinued.
Under Sony's ownership, Crunchyroll's subscriber base grew from approximately 5 million at the time of the merger to over 17 million by 2025. The platform expanded its theatrical distribution business, releasing anime films in theaters worldwide, and launched the Crunchyroll Manga app. Sony's cross-division integration has included collaborations with PlayStation for game-anime adaptations and with Sony Music for anime soundtracks.
Who owns Sony Group?
Sony Group Corporation is a publicly traded company listed on the Tokyo Stock Exchange under ticker 6758 and on the New York Stock Exchange under ticker SONY. Ownership is distributed among institutional investors, with no single controlling shareholder. The company conducted a five-for-one stock split effective October 1, 2024, to make shares more accessible to retail investors.
What is Sony's revenue?
Sony reported FY2025 revenue of ¥12.48 trillion ($82.7 billion) from continuing operations, up 4 percent year over year. Operating income was ¥1.45 trillion, up 13 percent. For FY2026, Sony raised its revenue forecast to ¥12.5 trillion ($78.5 billion) and its operating profit forecast to ¥1.72 trillion ($10.8 billion), which would be a record. Q1 FY2026 revenue was ¥2.837 trillion ($17.8 billion), up 8 percent.
What happened to Sony's financial services business?
Sony completed the partial spin-off of Sony Financial Group Inc. (SFGI) on October 1, 2025. Sony distributed approximately 83.6 percent of SFGI shares to Sony shareholders as dividends in kind and retained a 16.40 percent stake. SFGI was listed on the Tokyo Stock Exchange Prime Market on September 29, 2025. SFGI is no longer a consolidated subsidiary of Sony but is accounted for as an affiliate using the equity method. The spin-off allows Sony to focus on its entertainment and technology businesses.
How many PlayStation users are there?
PlayStation had 125 million monthly active users as of June 2026, up 2 percent year over year. Total playtime during the June 2026 quarter decreased 4 percent from the year-prior period, though Sony said user engagement remained solid. Sony sold 1.5 million PS5 units in the June 2026 quarter, down from 2.5 million in the year-earlier period, reflecting the console's position in the latter part of its lifecycle.
What brands does Sony own?
Sony owns brands across gaming, music, film, and electronics. Key brands include PlayStation (gaming), Sony Music Entertainment and Sony Music Publishing (music), Sony Pictures Entertainment and Crunchyroll (film and streaming), Bravia (televisions), Alpha (cameras), and Bungie (game development). Sony also licenses its brand to SFGI for financial services following the spin-off.
Is Sony profitable?
Yes. Sony reported FY2025 operating income of ¥1.45 trillion ($9.6 billion) from continuing operations, up 13 percent year over year. Net income from continuing operations was ¥1.03 trillion ($6.6 billion). For FY2026, Sony forecasts operating income of ¥1.72 trillion ($10.8 billion), which would be a record. The company plans to pay a dividend of ¥35 per share for FY2026, up ¥10 from FY2025.
Where is Sony headquartered?
Sony Group Corporation is headquartered in Tokyo, Japan. The company has been based in Tokyo since its founding in 1946. Sony operates globally with manufacturing facilities in Japan, China, Malaysia, and Thailand, and offices and studios around the world. The company employs approximately 113,000 people.
Crunchyroll operates under Sony Group Corporation's corporate sustainability framework. Sony's "Road to Zero" environmental plan targets a zero environmental footprint by 2050, with intermediate targets under the "Green Management 2030" initiative covering fiscal years 2026 through 2030.
As a digital streaming service, Crunchyroll's direct environmental impact is primarily related to data center energy consumption and content delivery network operations. Sony has committed to using 100% renewable electricity at its owned and operated sites by 2030. Crunchyroll's streaming infrastructure relies on cloud-based services, and the environmental impact of these operations is governed by the cloud providers' sustainability commitments rather than Sony's direct environmental targets.
Sony's Green Management 2030 targets include reducing absolute greenhouse gas emissions across Sony Group operations, accelerating resource circulation, and addressing plastic packaging. These targets apply to Sony's manufacturing and physical operations more directly than to Crunchyroll's digital streaming operations.
Crunchyroll is not independently certified by any sustainability certification body. The sustainability initiatives described above are corporate-level programs operated by Sony. Consumers seeking independently verified sustainability information should consult Sony's annual sustainability report.
Crunchyroll's primary awards program is the Crunchyroll Anime Awards, which the company organizes and produces. The Anime Awards were first presented in January 2017 and have become the most prominent awards program in the anime industry.
Crunchyroll itself has not received independent "best of" rankings from consumer technology or streaming industry award programs. The brand's recognition is primarily tied to the Anime Awards program it organizes and its market position as the largest dedicated anime streaming platform.
As a digital streaming service, Crunchyroll is not subject to product recalls. The brand has faced controversies related to content censorship, localization quality, and regional access.
Content Censorship: Crunchyroll has faced ongoing criticism from anime fans regarding censorship of content, particularly nudity and mature themes. The platform has been accused of airing censored Japanese broadcast versions of anime rather than uncensored versions available on physical media. This issue has generated significant fan backlash, particularly for series where the uncensored version is available on competing platforms or home video releases.
Localization Quality and Ooona Transition (2025): In 2025, controversy emerged regarding the quality of subtitles and localization after Crunchyroll transitioned to using Ooona, an Israeli-based localization platform. Fans reported issues with translation accuracy, timing errors, and inconsistent quality. The backlash highlighted tensions between cost optimization and content quality in anime localization. Crunchyroll has not publicly addressed the specific concerns in detail.
Russian Dub Discontinuation (2026): In early 2026, Crunchyroll announced the discontinuation of Russian-language dubbing services. This decision affected Russian-speaking anime fans, particularly those living outside Russia. Crunchyroll had been one of the last major streaming platforms providing official Russian dubs for anime content, following similar suspensions by Netflix and Amazon Prime Video in 2022.
Funimation Merger and Library Migration: The March 2022 merger of Funimation into Crunchyroll generated controversy when it became clear that not all Funimation content would be migrated to the Crunchyroll platform. Some titles were lost due to licensing conflicts, and subscribers who had paid for Funimation lifetime subscriptions or digital copies expressed frustration when those purchases did not transfer to Crunchyroll. The Funimation streaming service was eventually shut down in April 2024.
Regional Content Restrictions: Crunchyroll's catalog varies by geographic region due to licensing agreements with Japanese production committees. Fans in certain regions have expressed frustration about being unable to access specific titles that are available in other markets. These restrictions are a standard feature of international streaming licensing but have generated ongoing criticism from subscribers.
Content Removals: Crunchyroll periodically removes anime titles from its platform when licensing agreements expire. These removals sometimes occur with limited advance notice, frustrating subscribers who lose access to content they were watching. The platform has been criticized for not providing more transparent information about upcoming content removals.
No direct competitors found in the same category. This could be because Crunchyrolloperates in a unique market segment or we're still building our competitor database.
Looking for brands with different ownership structures? These similar brands are not owned by Sony Group Corporation, giving you alternative choices that support different corporate structures.
Media EntertainmentOwned by InnerSloth
Multiplayer social deduction game developed by InnerSloth, released in 2018, in which players work together to complete tasks while identifying impostors.
Among Us is privately owned, unlike Crunchyroll which is under a publicly traded parent company.
Media EntertainmentOwned by Discovery Zone, Inc.
American indoor entertainment center chain featuring arcade games, climbing walls, and family attractions.
Discovery Zone is privately owned, unlike Crunchyroll which is under a publicly traded parent company.
Media EntertainmentOwned by Epic Games
Free-to-play battle royale, creative sandbox, and live-service video game developed and published by Epic Games, with over 650 million registered accounts globally.
Fortnite is privately owned, unlike Crunchyroll which is under a publicly traded parent company.
Media EntertainmentOwned by India Today Group
Indian English-language news magazine and multimedia brand published weekly since 1975, owned by the India Today Group and covering politics, current affairs, business, and culture.
India Today is privately owned, unlike Crunchyroll which is under a publicly traded parent company.
Media EntertainmentOwned by Sony Music Entertainment
American catalog and reissue label owned by Sony Music Entertainment, specializing in remastering and reissuing classic recordings from Sony's extensive catalog.
Legacy Recordings is privately owned, unlike Crunchyroll which is under a publicly traded parent company.
Media EntertainmentOwned by Kinetic Games
Co-op psychological horror game developed by Kinetic Games, released in 2020, where players investigate haunted locations to identify ghost types using paranormal equipment.
Phasmophobia is privately owned, unlike Crunchyroll which is under a publicly traded parent company.
Discover popular brands and companies in the Media & Entertainment category and related searches from other users.

Influential British independent record label founded in 1979, known for a distinctive visual aesthetic and a roster spanning Cocteau Twins, Pixies, The National, and Grimes.

Major American broadcast television network with a rich history in news, entertainment, and sports programming, serving as a cornerstone of Disney Entertainment Television within The Walt Disney Company.

Video-game publishing identity owned by Microsoft since its $68.7 billion acquisition closed in October 2023.